1. The ball is out of play over the touch-line, but before it is thrown in, a player deliberately kicks an opponent. What action should the referee take?

    He shall send him off the field of play and restart the game with a throw-in.

  2. A player taking a throw-in throws the ball so that it does not enter the field of play but remains outside the touch-line. What action should be taken?

    The throw-in shall be retaken.

  3. A player while correctly taking a throw-in, intentionally throws the ball at an opponents head. What action should the referee take?

    If, in the opinion of the referee, the player is guilty of ungentlemanly conduct, he shall be cautioned (or sent off for violent conduct). Play should be resumed by a direct free-kick to the opposing team from the place on the touch-line where the throw-in was taken,

  4. Is there a maximum distance away from the touch-line from which a throw-in may be taken?

    No. A throw-in should be taken from the place where the ball left the field of play. However, a distance of up to one metre from the exact position is a common practical guideline.

  5. If an opponent stands in front o fa player at a throw-in to impede him, what action should the referee take?

    Allow the throw-in to be taken if the opponent remains stationary. But if he moves or gesticulates to distract the thrower, he shall be cautioned for ungentlemanly conduct.

  6. If a part of either foot of a player taking a throw-in is on the touch-line or if his toes are inside the line and his feet on the line, can a throw-in be taken correctly?

    Yes, it is correct (see Law XV Throw-in), provided part of each foot is on or behind the touch-line and on the ground.

  7. May the advantage clause be applied if a throw-in taken incorrectly sends the ball directly to an opponent?

    No. The throw-in shall be retaken by a player of the opposing team.

  8. Is a player allowed to take a throw-in acrobatically by rolling with the ball?

    The referee must decide if the action conforms to the Laws of the Game.